Ok, this is just a quick update. I finally finished this character. He's fully rigged and skinned. 6708 triangles with 100% hand painted textures.
So, now I can move on to more important models. Top priority now is to finish the mobile crane for Flaming Brain studios. I have the high poly mesh started and the low poly mesh is all unwrapped, so it shouldn't take too too long. After that, my portfolio needs props. I'm going to be making a lot of guns and probably some blades and shit too.
Also, after looking at my characters, I need a hot chick, and a big ugly monster. I technically have those already, but I need "good" ones. I also need some cartoony characters, but that stuff comes after props.
Let's see how much I can get done as fast as possible!