It's frustrating when I think about it because I feel like I should be able to work faster, but when I sit down and try to make something nice, I spend way too long on it. This is most likely for 2 reasons. 1) I have it in my mind that in order for something to look "nice", it has to be "photo realistic", which... i don't even agree with that but it's something I think. And 2) since I can scale a digital piece up, I feel like I have to paint every little detail in high resolution. A traditional paper drawing isn't able to scale up to the pixel, so it's easier to look at it and say it's done. I guess I just have to train myself to not zoom in.
This leads me to my current venture: finding a style. I need to find a nice, clean style so I can sit down and draw characters and other things in such a way that I won't have to spend forever blending things to try and make them look "realistic". I want to get a more "cartoony" style going. Kind of like western, comic book style. Something that's still line art, but extremely close to true human form. If I can nail that down, I can bust out new drawings all the time.
Then there's the matter of 3D. I still need a new demo reel but I'm in a rut with ideas. There's a few models I have started, but I don't really feel like working on them. All of these ideas that I have, I feel they are good and I don't want them to get thrown to the wayside, but at the same time I don't like them enough to sit down and work on them. I need to just say Fuck It and find something that I can really get ingrained with so that I can finish it. That's how I got my machine gun done.
We'll see. I'll be posting more progress on this Ranger piece as it gets done. Currently I feel I will be working on it until it's done, so maybe in another week. However there's always that chance that I will lost interesting in it (again) and put it back on the back burner.
Gotta love art! :D