Friday, October 19, 2012

Getting Shit Together

My computer is still not working. Intel is trying to tell me that the RAM I bought is not compatible with my CPU and that that is why it's not booting up. I'm not sure if I believe that or not, but we'll see what happens after I buy some new RAM.

I haven't been able to work on my 3D portfolio work either due to my current computer's failings. The graphics card has a fan that's going dead and it gets really loud when it's used intensively, so I've been keeping it pretty light and only doing 2D work in photoshop.

That's not to say I haven't been practicing my 3D however. I got thrown onto a project at work for a medical company that specializes in healing bed sores and other "non-healing" wounds. I modeled an old man who I am now carving large craters into. The reference images they gave me are horrifying and are making it hard to keep down my lunch, but modeling the actual details into this character are quite enjoyable, even if it's gross as shit.

In other, and more important, news: I am working on an IOS title with a co-worker of mine. I'll release more details about it later on, but for right now I just want to say that I'm excited. I am more confident than usual that this could turn into something successful and it's really changing my outlook on my entire career goal. My whole life I've been planning on getting good enough at my art that I could get a job at a big studio and work on some AAA game titles, but now I'm realizing that I can actually be the one laying my own path. I could literally make my own games and build up a small independent studio that creates whatever titles we want while making enough money to support ourselves! This option just feels... so much more free!

It's exhilarating to think about, and is also pretty damn scary, but it's the dream! I'm just not sure if it can really happen.

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