Sunday, April 10, 2011

Contest and Work

Hey folks! A few updates. I am currently working on a character model for a PolyCount competition. You can see my thread here:
The idea is to take any character used in any fighting videogame and "re-imagine" them. I took Captain America from the newest Marvel vs Capcom title and an making him into a homeless war veteran. The poly count is 12000 tris so I have removed his legs in order to make room for the wheelchair. I have until May 17th to finish it up. These are some renders of what I have so far!

In other news, I landed a part time, paid internship at a local advertising firm. I am doing 3D modeling for various projects and it's pretty fun. I'm still not sure if this is the kind of job I would want to have forever, but I feel if I was offered some kind of full time opportunity, I would be foolish to turn it down.

The problem is, I LONG to work in a bonafide game studio. Working on assets for video games in an actual game studio is something that I've been dreaming of all through college and to accept an opportunity working solely for an advertising company feels like short changing myself. NOT that this current place is bad by any means! I love the people that work there and they have some amazing stuff in their portfolio, it's just a very different environment from what I had prepared myself for.

I'm just kind of stuck at the moment. I really have no idea where I'm going. I know where I WANT to go, but I don't know exactly where to find it or how to get there. I suppose if I have to hang around here for a little while until I can figure all of that out, so be it.

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