Some updates on things I've been up to the past few months.
I won a Chikara wrestler-re design contest! Here's my favs:
You can see all of the entries and all of the judges comments here: http://www.bleedingcool.com/2014/06/13/winners-announced-for-re-create-a-wrestler-design-contest-from-chikara-project-rooftop/ This was so cool because I got to read the critiques from some of my personal heroes (Mike Quackenbush included)
Here are some detail shots of a character I recently made. I'm pretty proud of how it turned out:
I'm still working on the dinosaur character models for Easley-Dunn upcoming game:
I did some more art for one of my past professor's card game. He launched a kickstarter for it but it unfortunately didn't meet the goal. He's not quitting however, and I'm hoping it takes off eventually! Here's a piece I actually did of him specifically:
And then in my free time I'm working with a friend to design a few games that we hope to get finished and release in the near future. Here is some concept artwork:
And to top it all off, I got a new job! So I have to pack up and head 3 hours south to a new city. Exciting times!
Recently I've been updating my Tumblr more than anything. Follow me at http://mattmuzzy.tumblr.com/ I tend to post all of my new stuff there before I sit down to put it all into a blog post.
Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts
Sunday, June 22, 2014
Wrestler Designs
Labels:
3d model,
art,
card game,
character,
chikara,
concept art,
design,
indie,
matt muzzy,
pro wrestling
Wednesday, June 6, 2012
Female Armor - Part 1
The concept progressed further and now I've decided to go for a shorter hair style. Short hair is a challenge, but one I haven't tackled in a while, so I thought I'd go for it. I was also somewhat inspired by Emma Watson's current hair styles, so I'm using some current photos of her for reference.
The colors are still up for debate, but as of right now I am sticking to the yellow that I started with.
I managed to start modeling the head a little bit this evening. I look forward to really diving into this character and hopefully getting it close to complete by the end of this month.
Labels:
3d,
3ds max,
armor,
character,
concept art,
face sculpt,
female,
matt muzzy,
model,
work in progress,
zbrush
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